ru_bin Dec/31/2025 23:00

December report!

Hello, everyone! And Happy New Year!

First of all, I have prepared a New Year's gift for you: a hentai animation. This is my first animation, and I think it turned out pretty well. Unfortunately, censorship greatly spoils the impression of the work...

Now, about the game. Actually... The next part of this post may be very disappointing to some. I decided to change the course of development.

In fact, I originally started developing games with only one goal in mind—my dream of making a hentai sandbox game about a shota protagonist who comes to a village full of lolis and MILFs. It's a classic setting, similar to what you see in Summer Memories, but I wanted to make the game more of a simulator with interesting interactions and sandbox elements.

I initially started other projects to gain experience and learn how to draw. Then I would start working on the game so that it would be good right away.

As a result, I really did get better at drawing. I also often wrote down all my ideas for my dream game in a document. Lately, working on the current game has been difficult for me. I constantly think about the game I wanted to make from the very beginning, and as a result, I often procrastinated, thinking, “One day I'll get to this game, but now I need to be patient and work on the current one.” In addition, the female protagonist turned out to be very difficult and uninteresting for me.

But sometimes I made small prototypes. In order not to harm the development, I made them very quickly, often even using graphics from Koikatsu and II. And... I was very inspired at such moments. However, I could make these games as long as there were still projects that I could enjoy, but lately I'm not at all happy with the state of the adult video game market; there are no sandbox games. I made the current game on a framework and worked a lot on the systems. The systems allow you to create a very diverse sandbox game, and... I made systems that allow me to create the game I want perfectly, and I just can't work on anything else anymore.

Unfortunately, I have to put this game on hold and start working on a game that I really want to make. I'm very sorry that I may seem so inconsistent, starting a new project for the second time, and my posts have been quite emotional lately. But I'm really excited about making this game. It's a slice of life story about a cute main character who comes to the village to visit his sisters and aunt, where various lolis and MILFs (mostly lolis) await him.

I understand that not everyone likes loli characters, and I'll understand if you want to stop following me. But if you're interested, welcome!

I will also avoid one mistake. I released version 0.1 of Psycho Triumph, and it helped me. However, when I started working on the current project, I tried to make it perfect and only then release it. As it turned out, perfectionism KILLS efficiency. Therefore, I will release the new game differently. I will update it frequently and will not hesitate to publish raw dev builds. The first versions will have a minimum of gameplay and scenes. In fact, I already have many gameplay elements and characters planned. But in the first version, I will only have one location — the house. And for now, there will only be three characters: an aunt and two cousins. I will release the first version with them relatively quickly, and then all the planned mechanics, locations, scenes, and storyline will be added gradually. I also think the game will evolve, and feedback will help me make changes faster.

For NTR fans - I also have some NTR planned, in several forms. It will be optional and will be added very late. But I think fans should check it out.

I also think I will be posting once every 3 months, rather than every month. The posts will be accompanied by a build. The plan right now is as follows:
- Improve the animation and update it in this post.
- By the end of the holidays, draw the key characters of my game (the hero, two sisters, aunt).
- In three months, release the first very early build.

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