UndergroundR34Artist Jul/27/2025 18:11

Paizuri Hazard 2

Long time no see.

It's been... 10 months???!!!
I apologise for not properly saying what was going on in the meantime.
I will, however, shamelessly remind, that you can join Discord for more up to date info (and game builds). And it's fun there! We talk about paizuri and share lewd paizuri illustrations, hehe.

I've been doing animations, illustrations in this time, and developing a game, which wasn't Under One Roof, however. More on Under One Roof later in this blog.

And I guess dealing with some in-real-life things, as it happens. Oh well!

Paizuri Hazard 2.

So, for last 3 months I've been doing Paizuri Hazard 2! A continuation of these little series. Which will most likely stop at 2 games, however.

Here's a little recap on what the game is about:

Christina, the police rookie, finished Police Academy at 21 years of age.
Instantly started working at the Zuri City Police Department. Due to her very young age (youngest at the station) as well as the fact that she is new, everyone (endearingly) calls her rookie. Of course, she gets along with everyone well.

Less than a month after her assignment, P-virus Incident occurs.
She, trying to assist as many as possible, stays behind for some days, doing her best. Her colleagues do the same, however, one by one they stop coming back to the station, their fate unknown.

As some days passed, there were no more civilians to assist, her colleagues haven't been back to the station for days now. She tries searching for them, and waits for them at the police station when she isn't searching.

Nearly 2 weeks pass from the beginning of Incident (it's 13.08.20XX now), and there are no signs of other police officers. She decides that it'd be best to fix the last remaining vehicle of the Police Department, which is the bike. And, of course, escape on it.

Chronologically, it's before gameplay of Paizuri Hazard 1. Millie escapes the city around 2 weeks later, than Christina.

Some screenshots.





Gameplay.

Gameplay in this game will be more fighting oriented. Instead of skipping every enemy encounter, you will have to fight your way through with your upgradeable handgun and a police baton.

I wanted to improve the replayability with this game, so besides gun upgrades, I would like to add post game things to spice it up. Bike parts, which are required to complete the game, are also randomised on the map, so replaying for different endings, for example, will make you search for the parts still! Boss spawn locations are randomised too.

Police baton can be used to parry, and therefore stun enemies, opening them for critical hits if hit at the right moment.
Some enemies allow you to go through when they're stunned, while some - don't.

Most (all?) enemies have critical hit points. Usually, you can score a critical hit by attacking an enemy while they're stunned.

Defeated enemies drop resources needed for gun upgrades, bosses drop special "milestone loot" - parts that are required to upgrade past certain points.

Enemies will respawn indefinitely, so you have to be quick, or you might get jumped even as you go from map to map! And make sure you have a lot of firepower and ammo, or returning back to your safe area might be impossible.

Right now, only stage 1 is complete.

Note: It features SOFT game overs. Soft game over means that even if Christina gets defeated, she will be brought somewhere, and used as a paizuri onahole. Afterwards, she will either be let go, or she will escape. All the times she was bred will be recorded, of course, but she will be able to continue her journey nonetheless!

Another note: In this game, Christina's breasts can be fertilised, but there will be no depictions of birth. I've, on purpose, left this bit unexplained, so you can think of titty impregnation in a way that is the most erotic for you.

Controls.

Arrow left, arrow right - movement.
Arrow down - crouch.
Z - Interact, move to a different map.
X - Ready your handgun.
C - Shoot/reload your handgun, while in "ready handgun" state.
V/Space - Swing your baton. Note, that if you hit an enemy while it shines a white outline, you will stun the enemy! This is how you usually open them to critical damage.
Shift - Opens menu. Unlike Paizuri Hazard 1, this one is way prettier and more expansive. It's got a lot of lewd information.
Escape - quickly change between fullscreen/windowed.

TO CHANGE LANGUAGE YOU HAVE TO PRESS F1, CLICK "SETTINGS",
THEN CLICK "GAME SCREEN", THEN CHOOSE ENGLISH LANGUAGE.

Under One Roof - Cowgirl Paizuri.

Basically, it will be on hold for quite some time. After developing it, and battling the imperfect for my needs program, I've kind of realised, that I need to make it way differently. In other words, while I have no qualms with the art I've done for it, I will have to re-develop from the grounds up it's programming part. I'm not sure when, so it's... Just this little prototype for now.

Exclusive to users above "Follower"Free

Demo 1, available for download.

Free

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