Parabolica 2017/12/31 09:54

Purin's Boxing Gym 2 Manual

Version1.30Manual(jpn)→http://b.dlsite.net/RG15205/archives/10089793.html

First ... notice on version upgrade
Please copy SaveData.json
PurinBoxingGym2/PurinBoxingGym2_Data/SaveData.json
Also, if you want to play from the beginning please delete SaveData.json

If you keep Alt on while starting the game, the Unity Details dialog will appear. Please try those who are heavy in motion, those who want to play in window mode.






I seem to have been blown into a different space during class






Free camera mode(Story&Training)
Mouse coordinates Viewpoint movement
Right click Rotation
Middle mouse button Move
Operation of VR
The controller of the VR has the right and left, please confirm it.
Left touch pad Press to move instantaneously to that position.
Right touch pad Press to open the menu.
The content varies depending on each scene.


Let's practice the punch
Left punch Mouse left click
Right punch Mouse right click
You can change the trajectory of the punch by controlling mouse coordinates.
Punch on / off can be set from the bottom of the screen.
case VR LeftorRight controller If you attach a speed to the controller, it will be processed as a punch.




















You can skip the story from the bottom left button.
case VR Please click on the touch pad on the right controller and click Skip.


Let's increase energy to return to the original world.


The upper left gauge will increase by doing a lot of exercise.
Selecting a dumbbell from the icon group below displays training menu & character status.






When the gauge reaches Max, you can proceed to the next scene.
case VR Click the right touch roller's touchpad and select Next Scene.



Please select a character from the face icon on the left.
Exercise (Activete on this screen) Let's exercise on your favorite machine.
Weight can be changed freely.
Level up by increasing the right gauge of LV!
The upper right slider can change the magnification for easy viewing.
Player is You. Let's exercise on self-report.
case VR Click on the touch pad on the right controller and click on Training.
Chara Each time you click, the character to be executed will change.
Exercise Each time you click, the exercise you want to execute changes.
Weight Each click increases the weight. When it becomes Max, it returns to 0.
Cancel Off the display


When selecting a sailor suit from the icon group below, costume selection display.
You can change clothes, hairstyle, colors.
Can not select when VR.




Select a nut from the icon group below, display option.
Language Selectable in English and Japanese.
Key Assign Let's assign it as you like from the button on the right.
Mouse sensitivity Fit to the point that is easy to operate with the slider.
Sound Volume change, volume of each character can also be changed.
Puppet Master Let's turn it off when the motion is heavy.
FPS Display Let's review the number displayed in the upper right, the number of times to display per second, if it is less than 30, revise the setting.
Key Assignment Details
ControllerEX Since the right and left trigger of the Xbox 360 controller was treated as one button on the left and right, it was set up.
Please turn on if necessary.
Reverse If it is necessary to invert with analog input, please turn it ON.
Sensivity Sensitivity of top and bottom and left and right for analog input.
Can not select when VR.











Choose a ball you like? Select by punch.
case VR Touch while pulling the trigger of the controller.


Choose a glove from the icons below to start boxing.
You can switch between free battle and league game with Switch in the upper left.
Let's decide the next match-up card by clicking three square icons (you can play games one to three at a time)
You can choose whether to watch or skip the game with the Option in the upper right.
Is Order Button to proceed in order.
Random Button to proceed randomly.
Go to the next game with the GO button on the upper left.
case VR Click Left Controller Touchpad and select League.
1P Each time you click, you change the 1P character.
2P Each time you click, you change the 2P character.
Fight Boxing match will begin.
Cancel Off the display


The left is the player's HP.
The right the opponent's HP.
If you can not stand within 10 seconds after 3 times down or down it is a defeat.
As the damage accumulates, icons of the humanoid become redder and redder for each part, making it easier for damage to pass through.
The middle is a timer. It will be a draw if it can not be determined in about 3 minutes.
Mouse coordinates Viewpoint movement
Left click Left punch Changes in length press and Ducking
Right click Right punch Changes in length press and Ducking
Left and Right click Guard
W Step foaward move + twice input/Can be used in combination with a Ducking punch
A Step left move + twice input/Can be used in combination with a Ducking punch
S Step back move + twice input/Can be used in combination with a Ducking punch
D Step right move + twice input/Can be used in combination with a Ducking punch
SPACE Pause & free camera mode
TAB Display of the mouse cursor
Shift+F4 Quit the game
case VR You can operate like the story part
If you want to punch, please give acceleration to the controller.
You can also return to training by clicking the touch pad on the right controller.


After boxing victory, squatting near the opponent ...
squatting = Please hold down the punch button.
It must be executed earlier than 10 counts. ​
The operation method is basically the same as boxing.
Move (back and forth only) ws key (initial) or mouse wheel (since there is a lag between pressing the button and acting, it will be late if you push ontinuously)
case VR Click left mouse pad
Punch Mouse click (initial)
case VR If you give acceleration to the controller to some extent, it will become a punch.
Grab the opponent approach
case VR It is easy to grab when bringing your face closer.
Changing parts to grasp Mouse Wheel
case VR You can grab various parts by pressing a trigger.
Release from the grab state Simultaneously press left and right (initial)
case VR No Assign
Toggle to boobs Mouse 3 button
case VR No Assign
Piston movement etc. Control with mouse coordinates (If you enter it quickly in the up direction, a strong piston can be made)
case VR The opponent is not in escape + A certain distance. + Hold your head up and down.
It is the end if it can escape to a certain condition (fainting etc.) or ring end.
Click the icon in the lower right to return to training.
case VR Click Return on the right controller icon.

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