Sorry for slow updata! we are busy in things in the real life! (final exam or something)
更新遅くてごめんなさい! 私たちは実生活で忙しいです! (期末試験など)
Since we are lack of manpower(to test game). There could be a few (or lot) BUGs I didn't notice. Tell me whenever or whatever you find in the game! Many thinks.
久等了大家! 11月的测试版Bravo 终于出来了!
皆様お待たせしました! 11月のBravoベータ版がついにリリースされました!
New version for November updata is coming!.
>更新了第一个boss敌人! 黄毛(指发色)! 她是名感染者,使用长剑作为攻击手段,极具侵略性. 干掉她!
最初のボスを更新しました!彼女は感染者で、長い剣を攻撃手段として使用し、非常に攻撃的です.彼女を倒してください!
The 1st boss enemy, An infected, with sword and strong desire of melee. Get her!
当危险度达到100%后 boss将在下一轮刷出.
危険度が 100% に達すると、次のラウンドでボスが出現します。
when reach 100% danger, boss will appear in the next round.
Changed the way the enemy group spawn. New enemy's HP and numbers change with danger level dynamically. Reduce the number of enemy in the start, and increase it slightly when in the end. You can also collect random weapon and equipment at each run now, by choose the purple chest room, you get a chest after the battle.
Delete all buff cards. add 2 more upgrade cards (to increase the bullet speed or reload speed). Now player can foucus distributing rewards on Improving the character's attributes . (You can press tab to see your character's attribute upgrade)
>新的涩涩! ( ͡° ͜ʖ ͡°)
新しいHアニメ!新しいCG!
New H content. Well , you see that...
补全了各个怪的战败回想,新增黄毛boss的涩涩动画(战时不会触发).
>其他零碎的各种小改动
その他細かい変更点
And some other little changes.
零碎到我都忘了具体有哪些了.
!!!!!!!!!!!!!!!!!!!!!!!! For those who use other language !!!!!!!!!!!!!!!!!!!!!
注意! メニュー インターフェイスには言語を選択するためのボタンがありますが、実際にはほとんどのゲーム テキスト (HCG) はまだ翻訳されておらず、現在、関連するプログラムのみが作成されています。
Attention! Although the menu has a button to 'Select the language', but in fact most of the game text (HCG) has not yet been translated. At present, only the relevant programs have been written.
New thing: Shadow Monster
The forest is so infested that some monsters themselves are cursed by shadows.
Now, any ordinary monster has a probability of becoming a shadow monster with black and shadow skin, and its probability is positively related to the Danger Degree.
Shadow monsters have higher health and more deadly attacks, plus they don't try to H-attack the player, but we have not delete those codes yet.
Note! No new H content has been added, and we've put all of the shadow monsters in the opening and added a temporary extra 10 HP to the characters so you can easily watch how they act.
New explosive effects have been added. Explosives deal damage by area and can dispel enemy bullet within the area. The high-explosive bullet equipment has also begun to take effect ( each bullet shot by the player has a probability of causing a small-area explosion effect, which is very effective for high-speed weapons!)
The temporary monster spawning system has been redesigned, greatly reducing the probability of outrageous attack waves, reducing the number of attack waves in an all-round way, and introducing the Degree of danger, which will increase after each wave is cleared, will something happen after it reach 100%?
Added non-FUTA branch option for mushroom H event
きのこHイベントに非FUTAブランチオプションを追加
为蘑菇的H事件加入了非FUTA的分支选项