Progress 25 (Build 3)
Sale!
Just in case I'll make this little preface:
There is a summer sale of my games on itch.io!
https://undergroundr34artist.itch.io/
Debugging
As always, the last hours of production were the most hellish.
Debugging is hard when there is nothing that you can gleam out of debug tools on what's causing the problem. Debugging is even harder when it's the development tool that is causing the problem, rather than your own creation. Fortunately for my sanity, I've already had same issue before with Paizuri Hazard. That helped me in today's battle, surely, but it still was a pain before I've finally found the root.
Where was I... Oh, yes.
フォロワー以上限定無料
Build 3
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