It's been a while...sorry about the frequency of updates lately.
Because of some red and black gloom, everyone's work efficiency has been hitting the skids lately...
But some of the real-life problems that have been plaguing the team have finally been solved, so #1 can put more effort into game production, congratulations ww
Nebel's version 1.11 was also updated to fix some stubborn hidden bugs, as well as the simple mode of the English version didn't have hint for Kana NTR events, if there are no major bugs, there should not be more updates in the near future. Because the original artists and CVs are not available in the near future, even if we want to add more content for Nebel, there is no good way... I'm sorry...
But relatively, the new work is in production, just isn't suitable for a demo for now, I'll just put some CG and ongoing character settings below here.
And, here is the previously mentioned EN-specific patch for version 1.11.
First of all, I wish you all a happy Golden Week!
I'm sure you should have already planned your trip, please take advantage of this opportunity to rest.
As for me, I choose to stay at home.
After all, now Japan's various tourist attractions are full of people, BBQ is like the type of quiet travel, always choose to travel off-season.
At the same time there's also some announcements about Nebel:
In order to celebrate the Golden Week, Nebel's Chinese and Japanese versions will have -15% discount in DLsite's Golden Week event.
The English version will be available on dlsite, and is expected to be released on May 2 at the earliest, with a -15% discount for 10 days.
All 3 versions of Nebel have been updated to version 1.1, with additional Auto function, additional BGS (sex sound) in Hscene, additional explanations for new players, and some bug fixes.
By the time this note is released, Nebel may be able to reach the 30,000 DL achievement. I would like to express my gratitude once again to all of you who support Nebel, and the BBQ club will continue to develop more fun games for you with our gratitude to everyone!
Since BBQ currently has a total of four games and one ASMR workflow in progress, it may make you feel a little confused, today we take this opportunity to introduce you to the recent work progress at the same time, and also explain the work plan for each content.
Nebel ASMR:
This ASMR is based on Nebel.
It will be recorded in early June, and after the recording is completed, it will be post edited and released in late June and early July.
Nebel related:
English version of Nebel is basically completed, we also made a update patch for it (add sound effects, optimization of teaching, additional automatic text reading function, etc.). The patch and the English version will be released together, then there will be a discount offer.
RM Priest related RPG:
This is the main work, lead by BBQ2 (with BBQ1 assisting).
Expected to complete most of the work within the year (or even complete).
Male protagonist NTR game, same type of game like Nebel.
This work optimizes the various shortcomings of Nebel, and retains the advantages of it hopefully
For example, simplified combat, additional female perspective, more concise and clear event trigger, better-looking UI ...
Kabukicho RPG made by RM (Figures 2 and 3):
Secondary work of BBQ lead by myself.
Female RPG, no combat content, light-weight RPG game.
Artist is A狼子, here is his pixiv link, please consider following him!: https://www.pixiv.net/users/4594952
The goal of this work is to let everyone enjoy the flavor of Kabukicho while have fun.
It’s secondary work and light weighted, will probably be out before July.
The future FPS made by UE5 (Figure 1):
BBQ's ambitious work, is also the beginning of BBQ tryING 3D engine production, if it goes well, BBQ will carry out the development of both 2D works and 3D works in the future.
It’s FPS, Male protagonist NTR game.
This game features ghost runner's mobility and Crysis's gun modification and armor switching.
H-scenes will be in the mix form of 2D and 3D, will be somehow experimental.
Figure 1 is the heroine's setting, we will show you her model after completion.
Because of BBQ's lack of manpower + limited energy, the preparation of the work will be completed in 2023 at most.
Production will be completed at least February 2024.
Sorry for the delay in posting again, it's been a while!
Recently, because of the preparation for the school, the game production suddenly became busy as well, so busy that there is no time to consider what to disclose to you next...
But fortunately, just a few days before, the main system and character design has been basically determined for the new work about Kabukicho, trying a relatively new pose of the painting, I do not know if you will like it?
The game overall will be a relatively light-hearted style, about the reverse traverse of the heroine and all kinds of Kabukicho residents. Although it is a small scale game, I will still try my best to expand the game content, to make it enjoyable for everyone. I will also try to show you the real Kabukicho. Of course, for the sake of the game's story and drama, the setting is in the last century, which will be very different from today (Kabukicho nowadays is not so chaos).
But this does not stop me to include the actual restaurants nowadays, and recommend them to everyone (of course the name will certainly be modified, after all, I have to avoid copyright issues ~).
More drawings / CG previews and official game introduction will also be gradually disclosed to everyone as the game development progresses.
At the same time, we are also preparing a patch for Nebel based on feedback from many players, to optimize the sound and experience of Hscene, which is expected to be released together with the English version in order to bring a better experience for new players. Although the workload is huge, it's always worth it as long as it improves the usefulness of the Hscene. Of course - the next works will do a good job of this from the beginning, so there's no need to rework (
It's been a long time!
Sorry for not posting a note for so long, one of the main reasons is that we really don't have much information to disclose in the first half of the month (the artist and script are catching up on other works of deadlines, #2 and I'm busy with school).
It is expected that in June to July, we should release a sound about Nebel, today to show you is the ASMR of the new Casual clothes Kana!
About the content, is both pure love and NTR plot (of course, the main or NTR-based).
This sound makes up for a lot of Kana's own ideas that were missing from the original, which is what everyone has been saying, "the female perspective".
Although it is not possible to add it to the Nebel game due to human and system reasons, I still hope to complete Kana's inner world in the form of audio, and I hope you will like it.
The ASMR release will come with Japanese and Chinese versions, English versions of the tableau and Lrc files.
More content will be announced to you after the start of the ASMR preview, when I hope to get your favorites, thank you in advance for your support and help! And sorry for the late update!
PS: Actually, the original plan was to make it public in April to May, but I was late booking the voice actor, so I had to postpone it for 2 months.