MedioTing 2023/06/27 02:44

[BB80] 今天的工作 | Today's work


已經完成了看電影小遊戲的遊戲性的部份,根據玩家的神秘學等級,遊戲難度會自動調整

已經有了獎勵和懲罰的部份
當完成小遊戲後,會得到18點談資值,以及所同行的女性角色的50點滿意度

如果中途失敗,根據玩家堅持到的時間,依舊可以得到一定的談資值(4/9/14)
如果中途失敗,根據玩家堅持到的時間,女性角色會失去一定的滿意值(10/25/40)

今天會試圖把整個看電影的系統做完,不包括看完電影之後有關NTR和LOVER的後果

工作清單如下

G1.把看電影系統由劇情測試轉移至Judy所在的多好閣電影院,並提供幾套電影,這些電影應該會影響難度以及獎勵,如果觀看女性角色喜歡的電影,即使中途失敗也不應該得到太高的懲罰

G1.1娛樂動作電影 低談資值 高滿意度 一般難度 (不懲罰的角色 Gemaly/Ealys)
G1.2恐怖電影 低談資值 低滿意度 低難度 (不懲罰的角色 Judy/Ealys)
G1.3哲學電影 高談資值 低滿意度 高難度 (不懲罰的角色 Wizl/Ealys)
G1.4設定以上電影的票價,以及對應的BGM

G2.主角狀態更變

G2.1正常
G2.2疲倦 lv01
G2.3疲倦 lv02
G2.4快要睡去
G2.5睡去

G3.女角色的圖像

G3.1 Ealys
G3.2 Judy
G3.3 Wizl
G3.4 Gemaly

試圖完成談資值系統設計
現在開始終於有活動可以自然生成談資值,因此可以消耗談資值來和角色互動提升好感度的設定便可以開始完善了
以遊戲的角度,談資事實上是(提升角色好感度的代幣,通過完成遊戲裡的小遊戲得到這些代幣,並消費到希望提升關係的角色身上)
有關的設計會在完成電影系統之後開始進行


The gameplay part of the movie mini-game has been completed, and the game difficulty will be automatically adjusted according to the player's mystery level


There are already rewards and penalties
After completing the mini-game, the player will receive 18 points of talk value and 50 points of satisfaction for the female character they are playing with.

If you fail in the middle of the game, you will still receive a certain amount of talk value depending on how long you persist (4/9/14)
If the player fails in the middle, the female character will lose a certain satisfaction value depending on how long the player sticks around (10/25/40)

Today we will try to finish the whole movie watching system, not including the consequences of NTR and LOVER after watching the movie.

The work list is as follows


G1. Move the movie watching system from the plot test to Judy's cinema, and provide several sets of movies, which should affect the difficulty level as well as the reward, if you watch a movie that the female character likes, you should not get too high a penalty even if you fail in the middle.

G1.1 Entertainment and Action Movies

		Low Talking Points 
        High Satisfaction 
        Normal Difficulty
		No punishment for the character Gemaly/Ealys

G1.2 Horror Movie

		Low Talking Points 
		Low Satisfaction 
        Level Low Difficulty
		No punishment for the character Judy/Ealys

G1.3 Philosophical Movie

		High Talking Points 
        Low Satisfaction Level High Difficulty
		No punishment for the character Wizl/Ealys

G1.4 Set the above movie's ticket price and the corresponding BGM

G2.Caven status change

G2.1 Normal
G2.2 Tired lv01
G2.3 Tired lv02
G2.4 about to fall asleep
G2.5 Sleeping

G3. Image of female character

G3.1 Ealys
G3.2 Judy
G3.3 Wizl
G3.4 Gemaly

Try to complete the design of the talk value system
Now there is finally an activity that can naturally generate the talk value, so the setting that can consume the talk value to interact with the character to improve the favorability can start to be improved.
From the game's point of view, the talk value is actually (tokens to enhance the character's goodwill, and these tokens are obtained by completing the mini-games in the game and spent on the character who wants to enhance the relationship)
The design will be started after the completion of the movie system.

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