MedioTing 2023/07/09 22:52

[劇透警示Spoiler Alert]TodayProgress|今日進度|2023 07 09

為電影小遊戲進行了更動

以下為已經完成的更動

現在[小遊戲HP]由Caven的意志最大值和現時意志值生成

小遊戲不再直接影響意志值,而是影響[小遊戲HP] - 原因是,意志在如此短的時間內大起大落看起來非常奇怪



玩家在小遊戲中失敗時的結果

現在玩家可以選擇進行一次1D20>10的投骰,或是放棄直接令小遊戲失敗

無論成功或失敗,當決定進行投骰時,現時意志失去15點,如果意志不足以進行投骰,將無法進行,視作小遊戲失敗

當進行1D20>10的投骰後,投骰大於10時,會得到額外一次遊戲機會,當再次失敗後,依舊可以再以意志作為代價投骰

當失敗後,Caven會睡去,當只Caven一人時,會進入一段很短的劇情,醒來,結束小遊戲(之後會更改為Judy會叫醒Caven,這樣劇情看起來更可愛>W<)



Changes have been made to the movie mini-games

Here are the changes that have been made

Now [mini-game HP] is generated from Caven's maximum will value and the current will value

The mini-game no longer directly affects the Will value, but rather the [Mini-Game HP] - the reason for this is that it seems very strange for Will to go up and down in such a short period of time



The result when the player fails in the mini-game

Now the player can choose to make a 1D20>10 throw, or give up and fail the game

No matter succeed or fail, when you decide to make a throw, you will lose 15 points of will, if you don't have enough will to make a throw, you will not be able to do it and it will be considered as a failure.

After a 1D20>10 roll, if the roll is greater than 10, you will get an additional chance to play.

When the failure, Caven will sleep, when only Caven alone, will enter a very short plot, wake up, end the mini-game (later will be changed to Judy will wake up Caven, so the plot looks more cute >W<)



現時可以和其他角色一起看電影,包括Judy,Ealys,Wizl,Gemaly

現時未有實裝這些角色在電影小遊影中失敗的NTR後果

製作了有關 異脈儀式(AlteredBloodlineCeremony) 的連接劇情

當玩家在召喚Ealys後,第一次帶Ealys到Wizl所在的地點後,有關家族的劇情會展開,並在之後作為一個可以選擇的劇情,玩家可以隨時選擇進行劇情或推遲劇情自由行動

現在玩家已經可以選擇進行劇情,但劇情未完成製作
異脈儀式(AlteredBloodlineCeremony)就是rimjod劇情,將會在今晚或是明天完成
(在下正被Wizl的rimjod畫面配以吸吮的音效震撼中



Now you can watch the movie with other characters, including Judy, Ealys, Wizl, Gemaly

The NTR consequences of the failure of these characters in the movie mini-games are not yet installed

The plot of AlteredBloodlineCeremony was created

When the player summons Ealys and takes him to Wizl's location for the first time, the plot of the clan will begin, and then become an optional plot where the player can choose to proceed with the plot or postpone the plot at any time.

Now the player can choose to carry out the plot, but the plot has not finished making
AlteredBloodlineCeremony is the rimjod storyline, will be completed tonight or tomorrow
(I'm being blown away by Wizl's rimjod screen with sucking sound effects.



目標中會是這樣的設定
The target will be set like this



由於這種儀式無法肯定有沒有效([消除近親繁殖的基因缺憾]這種效果沒有明確的手段去證明)
因此玩家可以向Wizl或Ealys要求再次進行這個儀式,而後果當然是一次1D20了,視角色的性欲決定投骰的難度,但的確是一個可以重複觸發的劇情



Since there is no way to know for sure if this ceremony is effective or not (there is no clear way to prove the effect of [eliminating the genetic defect of inbreeding])
So the player can ask Wizl or Ealys to perform the ceremony again, and the result is of course 1D20 at a time, depending on the character's sexual desire, but it is indeed a repeatable storyline.



更動了所有已有的劇情,並為劇情中本來應該有難度的位置加入了虛假的投骰演出

例如在召喚Ealys的儀式中,加入了1D20>=20的要求,並控制為投出D20作為演出

這些強○投骰不會有隨機性,而是指定的,但可以增加世界觀和遊戲系統的結合,雖然是啟動了遊戲系統,但反而強化了劇情的說服力,個人認為非常有趣



All existing storylines have been changed, and a false dice show has been added to the storyline where there should be difficulty.

For example, in the ceremony of summoning Ealys, the requirement of 1D20>=20 is added, and the D20 is controlled to be cast as a performance.

These mandatory dice throwing will not be random, but specified, but can increase the combination of the world view and the game system, although it activates by the game system, but on the contrary, it strengthens the persuasive power of the plot, personally I think it is very interesting

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