BrOkEn eNgLiSh 2024/03/27 04:40

Progress for now

Godness, it's been a rough month,
a lot of things have happened to me,
it have slowed down my progress, but I'm glad it all worked out.

Anyway, next version will be called as "0.75" for now,
and these are the progress for now.

NTR ending's scripts and pictures 100% finished
All scripts, translations, and drawings
for NTR ending have been completed,
but I haven't edited it into the game yet,
I'll tell more details after I finish editing the program.

Alchemy system remake 80% finished
After Neko join the team,
he starts to remake a lot of things to make the game more fun.

There're lots of blueprints and materials add into the game,
blueprints can be got by events or research,
(Research system are not started yet)
Materials can be found by exploring the ruins.

Explore system remake 100% finished
Now there're five type of environment after you teleported,
every type of environment have it's own type of materials,
and some environment might after bad affect to MC.

Gathering material and changing map will consume HP(stamina),
and will player's stamina too low,
you can't continue explore or gather.




天啊, 這個月可真是不平靜
我這邊發生了很多事情
雖然有拖累到進度, 不過幸好都平安解決了

總之, 下次版本名暫定為"0.75"
而這是目前製作的進度

NTR結局文本與圖片 100% 完成
目前已經完成NTR結局的所有文本, 翻譯, 繪圖
不過尚未編輯進遊戲裡面
等我編輯完程式後再和各位介紹詳細內容

煉金系統優化 80% 完成
自從Neko正式加入團隊後
他便開始對遊戲性進行大量的改進

關於煉金系統, 加入了許多藍圖以及素材
藍圖可以通過事件和研究取得(研究系統目前尚未開始製作)
素材則是進行探索可以獲得(有些合成材料可能需要透過研究才能取得)

探索系統改版 100% 完成
探索地圖會經過傳送陣傳到不同地形的異空間
目前有五大類型
灰黑色魔法陣則為全地形隨機抽取

每種地形都有不同種的素材可以獲取
有些地形甚至會給予玩家負面效果

採集素材和更換地圖會消耗體力
體力不足則無法再進行採集或更換地圖

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