Good night~ This time, let's talk about the progress of the FPS.
Firstly, as shown in the picture above, the R18 version of the model is progressing well, with all the necessary parts in place.
However, it is not yet complete haha.
In the future, we will also make an MMD version, which will be released to various MMDers at the right time.
Next is about Steam. The review of Nebel has ended, and the page is now publicly visible.
The next task is to transfer the 触尾少女's rights to my own Steam account and then re-list it in “Devil's 5 day long orgasm denial game”.
After that, we can create a bundle package.
Oh, by the way, the voice recording for the Priestess RPG is expected to start next month, and if we have samples of the priestess's voice, I will share them with everyone!
Additionally, if you are interested, you can also check out the newly completed CG at the sponsorship plan!
Hello everyone! This time I bring you news about the new publication from our former artist 社会人
After finishing work on Nebel, he started learning new techniques while working on a Blue Archive doujinshi.
(Yes, indeed, we have many lolicon in our team)
Although BBQ did not participate directly, we have been observing his progress and are amazed by his growth (by the way, the independent CGs of Kabukicho will also be drawn by him~).
Now that he has finally completed all the drawing work, I'm bringing this information to you all.
Currently, the only online purchasing option is through Taobao, and he will also be participating in the sales at CP30 soon. If you are interested, please support us, thank you! https://item.taobao.com/item.htm?spm=a21dvs.23580594.0.0.3c3a645e5opa7P&ft=t&id=744797549197&qq-pf-to=pcqq.group
We will also participate in Comike and sell there in the future, but unfortunately, we won't make it this year. (By the way, I also plan to participate in CM next year, maybe we can join together then.)
Since the release of our FPS demo, the feedback has been quite positive, which has given me a lot of confidence. Here are some recent updates from our doujin game circle:
The release is expected to be announced in December, and if possible, I hope everyone can help promote it or add it to their wishlist, thank you!
Also, to celebrate, when the Steam version of Nebel is officially released, we'll create a 50% discount bundle that includes all BBQ games. Friends who prefer playing games on Steam, please support us, thank you!
(We might also have a CDKey giveaway on Cien and Patreon, but more on that later.)
2.The progress on the Kabukicho short story is good; over half of the pixel map has been drawn, and all the public CGs are completed.
We will complete the H section text as soon as possible and meet you with the Demo.
The game is expected to be released from the end of December to January 1st of the coming year, which will also be BBQ's New Year gift.
3.The friend responsible for the FPS character animation has purchased professional animation software, and we expect to release some spicy short videos between November and December.
4.My main task in FPS this December is to validate a mature workflow for 3DH in the UE5 engine, which, if successful, means we could include more colorful 3D content in the game.
5.At the beginning of November, I will receive the voice drama script for the sequel to Nebel and the Priest, and then we will book the voice actors as soon as possible!
For this, I might need to make a business trip to the Kansai region.
And now for the bad news:
1.This is our first time making 3D models, and we made a mistake in the production sequence between the R18 version and the all-age version.
We made the all-age version first, and now we've found it difficult to modify it to the R18 version.
Therefore, we have decided to redo the protagonist's body and further refine the hair and facial details.
(But this also means that BBQ's wallet is bleeding heavily, and the pressure of life has increased suddenly.)
I only hope that if you also want to make 3D eroge, please be sure to make the R18 model first and then the all-age model.
Don't fall into the same pitfalls as I did.
2.I've been away from work for about a week, and you can see the specific reasons in the fan-visible section.
I am now fully back to the production of the short RPG.