In the last game, I also sold the Japanese version and the Chinese version separately. If I do this, it will be more convenient for users to download. Although it will lose some rankings, DL has very few Chinese users, so it won't have much effect. However, after the game was released, the sales of the Chinese version was equal to or even greater than the Japanese version. Although I was very surprised, I felt very sad. I lost a lot of rankings, and if the two versions were added together, the numbers would look much better now. (Not only that, there have been several cases of Chinese users buying the wrong game...)
But in fact, there is less than 10M data difference between the two versions. So now I want to add a Chinese version of the data inside the Japanese version, and after that I suggest Chinese users to buy mainly the version with the same bundle in China and Japan. This will look better in the sales data. But for the users who have already bought the Chinese version, they will have one less file for the Japanese version. Although they don't necessarily use it, I'm sure there will be some people who feel they are being treated differently and feel it's unfair.
What do you guys think I should do better?
Vote.
1. Add a Chinese version to the Japanese version
2. Maintain the status quo
The game is on sale~~
I'm so nervous, so nervous.
I hope there will be a good result, I do not know if I can get a first place in the daily ranking this time.
In addition, if you find any bugs, you can leave a comment below ~ (although there should be no la.)
With the help of a few friendly testers, some bugs were found that were not noticed before.
So some bugs were fixed immediately and the demo version was updated.
The game will be released soon, and I've already started working on the promo art!
Although only the Chinese part is ready... (my translator is sleeping, of course by the time you read this post, I should have made the Japanese promo art)
And, about the English fans are very concerned about whether the game will be available in English - the answer is: of course it will! I'll have the income to work on the English version once the game is released, so please wait for me a little longer and thank you very much for your patience.
Thank you for your continued support, and I'm sorry for being a full week late with the previously mentioned release date, during which there were a lot of production events that disrupted the expected planning.
But the good news is that they have been solved one by one. Next, I hope that we can have the privilege to let fans help test the Japanese version of the game, and if everything is fine, we will definitely release ASAP!
This time, the Chinese and Japanese versions of "Five Day Management" and the independent ASMR version of "Five Day Management" are submitted for review
After "Touch Tail Girl", I had a lot of new ideas about the game production, and with my shallow understanding of ASMR-type works, the initial concept of this work was finally born ----- --- Trying to combine ASMR with the gameplay of RPGMaker to explore new possibilities
In the process of making the game, we tried a lot of new things and encountered a lot of problems, and received a lot of help from people, including fans and other makers, either directly or indirectly.
About this game.
This is a combination of ejaculation management content ASMR and turn-based adventure game,mainly NTR-themed RPG
Which allows players to enjoy ASMR simultaneously with the main character to enhance the sense of immersion, and through this sense of immersion to enhance the experience of NTR content
The story and the main content of the game is the MC's companion and lover - the demon Astraea, in order to complete their own sperm extraction duty, launched a five-day ejaculation management challenge to the player and another strong adventurer - Bob,
The player not only needs to overcome his own sexual desires and win the ASMR management challenge, but also has to protect Leah and his own feelings under Bob's numerous dirty tricks.
If you are not careful ......