The previous map was too small to reflect the sense of oppression and hugeness of the boss. However, this new map not only reflects the sense of space, but also reflects the sense of oppression and hugeness of the boss. (This is the Robo!)
The picture is on the top and you can see for yourself.
STG Games
This mini-game is presented in the form of STG. In the follow-up, elements such as decryption will be interspersed to make the whole game play more layered and rhythmic.
It is estimated that it may look difficult when you play it for the first time, but it is actually very easy to play. Judgment is very loose. (Gospel of the handicapped! Including myself)
Enemy AI
After the enemy AI is finished, the boss will be lost. Boss battles shouldn't be so boring, and the boss will finally move (it's ridiculous to not move!)
A previous reply said that it would be more difficult. This time, if you have enough time, you should be able to add a high difficulty mode.