Thanks to everyone's help, the Kabukicho RPG achieved the top spot in the preview rankings for the week, and I am very grateful to all of you!
Speaking of which, I saw someone commenting about me before, saying that I'm a jinx, always encountering unlucky situations. The voice actor for the priest was doing just fine collaborating with Shark Guy, but as soon as it came to BBQ, they tested positive for COVID-19...
Here, I solemnly declare—I, BBQ, am indeed a jinx.
Just wanted to mention something... That...
The computer responsible for translating Kabukicho RPG... broke down...
It seemed to make a huge noise, so was sent for repair.
But regarding efficiency in Japan... based on my experience of living here for over a year, it's probably better not to have too high expectations.
The game itself is still in testing.
There are few bugs, but there's just too much text. I got a bit carried away writing the storyline for BBQ...
Currently, I'm testing while deleting text, removing those parts that don't mean much.
Initially, I thought the final product would have at most 30,000 words, but now it seems just the H text alone is about 30,000 words... truly despairing.
The preview for Kabukicho RPG was released at 16:00 on the 16th~
It could have been out a few days ago, but I thought it would be better to release it on Friday, since everyone has work during the week.
The game is currently being translated and tested, and the demo will be available as soon as possible. I'll do my best in this final stretch!
Also, if you could add it to your favorites, that would really help BBQ out, thanks!
(That being said, BBQ's fanbase is mainly NTR fans, so they might not be very interested... I guess)
I've also been researching how to add Steam achievements to RPGMaker games. If all goes well, this will be BBQ's first game with Steam achievements.
First of all, Happy New Year to everyone~
But BBQ is really not good at giving congratulatory messages, so I can only give everyone a simple greeting.
For those in Japan, you might want to check out the Chinese restaurants near your home, there might be limited-time dishes available~
Last year, when I was living in Kabukicho, I even got dumplings from a nearby restaurant.
Also, the Kabukicho RPG is currently applying for a preview page, but since today is the weekend, it'll probably be visible next week.
As we discussed before, let's have a casual chat about BBQ's daily schedule today:
In the morning, initially thinking about ero... no, first I need to check my email, Telegram, Discord, Line, Cien, Patreon, Steam...
After checking everything, if there's any need for correspondence, I'll send emails and messages.
Japanese prefer to communicate via email, and many social platforms (like Patreon, Steam) also use it, which makes the process quite slow.
Next, I'll think about what to eat today. If I need to go out to buy groceries, it will take about half an hour. Compared to when I lived in Kabukicho, meals were easier as it only took 5 minutes to go downstairs. Back then, there was a McDonald's 30 meters from my house and a Matsuya 50 meters away. Kabukicho love!
I'll also consider if there are any tax issues to deal with, usually after the 20th of the month. I need to organize various documents and receipts for the accountant, and sometimes meet with them to discuss the company's operations. Since starting the company, I often need to do accounting and consider tax issues, like how to save on taxes... Honestly, I wonder if I'm falling into a 'creative lethargy', where governments use various laws to restrict individuals, and people study the rules to gain small benefits to minimize their economic losses. This might be exactly what the rulers want to see.
Tired? If so, I'll take some supplements. Japanese supplements are cheap and effective, and I frequently restock them at drugstores.
I'll check the progress of various projects, like the post-production of ASMR audio, the script progress of the Priest RPG, ask the artists about the current state of the CGs, discuss future project plans with the planners, talk to the FPS programmers about the current game improvements, test the game, and occasionally coordinate with the map editor and modelers, etc... Communication is the most time-consuming part of my day. I remember once in 2023, I decided to go to bed at 8 pm, but ended up being busy till 4 am due to various coordination tasks...
I'll consider if there's any writing work I need to do, like articles for Cien/Patreon. Occasionally, I also handle website updates and respond to comments on cien/patreon/Steam.
I'll review my to-do list to ensure I haven't missed anything important for the day. Sometimes, I visit the osteopathic clinic for arm and neck treatments, mainly for my right hand, which has been in a critical state recently.
If my eyes hurt, I'll use eye drops and take a short break. During breaks, I sometimes dab two drops of the perfume I bought from the Ikebukuro Planetarium; one for myself and one to give to my sister later.
If I feel sleepy but can't sleep, I'll play MHW for a bit, fighting Fatalis or Velkhana just to wake myself up, then quit the game as it's just to keep me alert.
I'll continue working, using my remaining time to handle content for Kabukicho RPG. Fortunately, the content for Kabukicho is almost complete, but due to divided attention, I've been having some difficulty with text writing lately. Specifically, I get easily distracted.
When I feel I've worked enough, I'll consider taking a break or sort of meditate. I'll delete completed items from my to-do list and think about what I need to do tomorrow, what's urgent...
Oh, speaking of which, I was thinking about spring this morning, but it seems that after a day's work, that thought has faded. So, it's time to sleep – no, wait, I need to check my email, Telegram, Discord, Line, Cien, Patreon, Steam again before going to bed...