Tower of the nymph
I was fixing minor issues in the code and decided to go for the next minimum viable product instead of going for the full rpg development, that way I can test the current features and try little details that might be useful later. It'll be a platformer with collectables and a leveling system that goes up and down (I was thinking about using the "level" as some sort of currency). I'll be going with the following tittle:
I'll do my best to prepare a little demo for the end of the month. :D